Are you worried that people might not like your work? Get feedback during the process - and enjoy it! 🙌
You may be super creative. You might have something to prove. But if you lock yourself up in a bubble and develop for years, there isn't a way to know how an audience will react to your game.
If you’re serious about living your life making video games, you need to listen to your audience early and often.
Two huge reasons for this:
It helps you prioritize what’s important and what adds the most value.
Don’t waste time guessing. Just ask!
Collecting and implementing feedback from your audience makes them feel involved. When that game finally ships, they’ll feel like they had a part to play!
I wonder how many people would buy your games just so they can see their names in the credits.
Have you heard of Agile development? It’s a software development mindset that prioritizes feedback and making decisions that add value.
In other industries, feedback is so important that companies spend millions just to transform themselves. They spend to change their organization to integrate a feedback loop in their projects. Trust me here, I’ve helped sell those transformation projects and I know how much we charged!
Before, everyone used to just start projects without feedback checkpoints. They’d struggle to complete projects on-time and on-budget. Companies realized that once these projects were finally done after months, or even years, the feedback tended to be horrible.
The projects cost too much, arrived too late, and didn’t even do what people wanted anymore! If you’re familiar with software development, you know these problems describe what happens a lot when you use classic Waterfall practices.
When being efficient about collecting feedback, be as open-minded as possible. You never know what ideas can come up - new gameplay features, early bug fixes, or even a completely new direction that makes your game much more fun!
You don’t have to listen to everyone - just consider your fan’s feedback as valuable. You’re still the conductor of this train. It's your job to keep it on the right track… but you don’t have to lay all of the tracks yourself either! 🚂 - 3 minutes ago